It opens with File › Edit game data… (⌘I), on the game selected in the list or on the one in the editor in front; from the list also with right click → Edit game data…, and from the editor with a click on the players’ box at the top left. With several games selected the same window edits them all together: see Editing many games.

Game

  • Result, Date, Round; Subround for rounds with several sessions or tie-breaks; Board; Match for team events.
  • Online — played on the Internet or over the board. The import decides it by itself (see Importing games); here you correct it.
  • Rate of play — Standard, Rapid, Blitz, Bullet or Correspondence.
  • Time control — one of the most common, or Other… to write it as in the PGN, in seconds: 5400+30 is 90 minutes plus 30 seconds a move, 40/5400+30 adds the 40 moves.
  • Termination — how it ended: normal, on time, abandoned, adjudicated and so on.
  • Annotator — who wrote the comments.
  • Site and its Country. Choosing a site the archive knows, the country arrives by itself; for online games the country is Internet.

White and Black

Name, FIDE ID, Title, Elo, Elo type and Country, which is the player’s federation in that game. The Elo type says which Elo it is: FIDE, a national federation’s or an online site’s.

This is me fills the side with the data of your profile: name, title, country, FIDE ID, and the Elo you have for the game’s Rate of play. That is why it is worth choosing the rate of play first.

Team (team events) — name and country of the team, and the TPN, its pairing number in the tournament.

Tournament

Name, Start date, End date, Rounds, Type and Team event.

Opening

ECO code, name and variation are not written: the app recognises them from the moves, every time the game is saved.

Writing

Dates are written as your Mac writes them, and the field shows the format. 2024-05-17 and the year alone will do too; an incomplete date stays incomplete and shows in the PGN: 2024.05.??.

Suggestions appear while you type a player, a tournament, a site or a team: they are those of the archive that have each word you typed at the start of one of theirs, in any order. Your name comes first, then the names that start with what you type. ↑ ↓ to choose, ↩ or ⇥ to take, Esc to close the list. Choosing a suggestion brings with it what the archive knows: for a player the FIDE ID and the federation of the last game, for a tournament dates, rounds and type, for a site the country. A name the archive does not have yet is marked New player, New tournament, New place or New team: useful to notice a typing mistake.

People’s names take the usual form: “ROSSI,Mario” becomes “Rossi, Mario”. The app does not change the order of the words, but it does not split one player in two: “Mario Rossi” and “Rossi, Mario” are the same player, shown as the first game the archive met wrote it. To show it in the other order you correct it once, and it changes in all their games. A nickname, instead, is itself: “rossi-mario” and “mario-rossi” are two players, and neither of them is “Rossi, Mario”. A nickname, and every name with digits or “_”, stays as you write it. See Player names.

Values the app cannot keep are dropped without a warning: an Elo that is not a number, a title or a type outside the lists, the date of a tournament without its name, the country of a site that is not there.

Changing a name

Players, tournaments, sites and teams are shared between games. Changing a name can mean two things:

  • correcting how it is written (capitals, accents, a comma, the order of the words): the name changes in all the games of that player, tournament, site or team;
  • writing another name: only this game moves to another player, or tournament, or site, whether it already exists or not.

A player with a FIDE ID is recognised by the ID: as long as the ID stays the same, any change of the name renames them throughout the archive. Writing another FIDE ID moves the game to the player who has that ID, with their name.

A tournament is recognised by name and start date, a site and a team by name and country: changing the start date or the country moves the game.

Saving

From the list, Save writes only the fields you changed, over the game as it is in the archive at that moment. Closing with unsaved changes, the window asks whether to save them.

From the editor, the window has no Save or Cancel: every change goes at once to the game in the editor, is undone with ⌘Z like the editor’s other changes, and is saved with the game, with Save (⌘S). If you save a new game without ever having opened this window, it opens by itself, for the data that is missing.

From the list, changes to the data, once saved, are not undone with ⌘Z.